Thread overview
raylib wasm soon^tm
Dec 30
monkyyy
Dec 30
JN
Dec 30
monkyyy
Dec 30
ryuukk_
December 30

https://monkyyy.itch.io/test-wasm-missle-command

https://github.com/crazymonkyyy/raylib-2024

(press f9 to change color scheme)

Nearly done with my alpha todo list, schvelguy got it working on windows,
so thats 3 platforms, windows(wishywashy rn), linux, wasm

For what its worth I live-streamed some of it https://www.youtube.com/watch?v=ogFI2hu98wI&

see examples folder for target syntax and style
see readme contributing on contributing

Its a mess, its pre-alpha, but its nearing the point of useful wasm

December 30

On Saturday, 30 December 2023 at 07:13:25 UTC, monkyyy wrote:

>

https://monkyyy.itch.io/test-wasm-missle-command

https://github.com/crazymonkyyy/raylib-2024

(press f9 to change color scheme)

Nearly done with my alpha todo list, schvelguy got it working on windows,
so thats 3 platforms, windows(wishywashy rn), linux, wasm

For what its worth I live-streamed some of it https://www.youtube.com/watch?v=ogFI2hu98wI&

see examples folder for target syntax and style
see readme contributing on contributing

Its a mess, its pre-alpha, but its nearing the point of useful wasm

No Windows support shouldn't be such a big deal. If you have WASM working, you can just wrap your WASM game in NW.js or Electron to make a standalone app.

December 30

On Saturday, 30 December 2023 at 07:13:25 UTC, monkyyy wrote:

>

https://monkyyy.itch.io/test-wasm-missle-command

https://github.com/crazymonkyyy/raylib-2024

(press f9 to change color scheme)

Nearly done with my alpha todo list, schvelguy got it working on windows,
so thats 3 platforms, windows(wishywashy rn), linux, wasm

For what its worth I live-streamed some of it https://www.youtube.com/watch?v=ogFI2hu98wI&

see examples folder for target syntax and style
see readme contributing on contributing

Its a mess, its pre-alpha, but its nearing the point of useful wasm

Cool to see more WASM with D, i'm a bit late on my game project, but hopefully i'll be able to see progress soonish, with WASM too!

December 30

On Saturday, 30 December 2023 at 14:57:54 UTC, JN wrote:

>

No Windows support shouldn't be such a big deal. If you have WASM working, you can just wrap your WASM game in NW.js or Electron to make a standalone app.

I would never, native support is in reach and I find the webpage shit to make a canvas for wasm to be completely insane.

Its a question if I'll maintain building